The Code/X ArchiveView on X
GREG ISENBERG

@gregisenberg

now that apple put xcode inside claude code, here’s how i’d find, build and grow an iOS app with AI agents:

find it
- open appfigures or sensor tower and sort utilities by revenue
- filter for apps with a rating under 3.5
- bonus points if the top app hasn't shipped an update in 6+ months
- check the keywords they rank for in appfigures. low difficulty + high revenue is the sweet spot
- scroll the "you might also like" row on the top app's page. every app there is another market to check
- or find a startup idea on ideabrowser.com based on social sentiment

validate it
- use facundoolano/app-store-scraper to pull every review for the top 20
- give them to an agent: "cluster the 1 and 2 star reviews into the top 5 complaints and quote the users"
- pick the app where the complaints are about the product, not the price
- if people complain about the price but keep paying, that's demand. if they complain about bugs, that's your opening
- search reddit for "alternative to [app]". every thread is a list of people waiting for you

build it
- claude code + apple's new xcode plugin to build, preview and fix
- cameroncooke/XcodeBuildMCP so the agent can build, test and run the simulator on its own
- joshuayoes/ios-simulator-mcp so it can tap, swipe and screenshot like a user
- write a skill with the top 5 complaints so every feature gets checked against them
- apple's foundation models for on-device ai, so your inference cost is $0
- app intents so siri and personal agents can use your app too
- add an "import from [competitor]" button. make switching take 10 seconds

test it
- maestro tests every flow the reviewers complained about
- the agent runs them on every screen size before each build
- if the competitor's worst flow takes 6 taps, yours takes 2
- sentry for crashes, telemetrydeck for analytics
- testflight it to 20 people from those reddit threads before launch

monetize it
- revenuecat for subscriptions and mrr
- superwall to test paywalls without shipping a new build
- paywall right after the first win, never on launch
- annual as the default with a 3-day trial, weekly as the anchor
- turn on win-back offers for everyone who cancels

rank it
- your screenshots answer each complaint directly. "no ads." "works offline." "cancel anytime."
- fastlane snapshot + frameit regenerates every screenshot automatically
- a/b test them with app store connect's product page optimization
- have the agent localize your listing into 10 languages. most competitors only rank in english
- ask for a review right after a win with apple's built-in review prompt, never after an error

grow it
- find 10 creators in your niche on tiktok one. small monthly base + a bonus for every 100k views
- give each one a fresh tiktok account that only posts about your niche
- apify's tiktok scraper pulls the top 100 hooks in your niche every week. that's your hook bank
- every creator tests 3 new hooks a day in capcut. anything that loses people in the first 3 seconds gets cut
- arcads or heygen for ai ugc when you need 50 variations of a winner
- postiz to schedule everything across tiktok, reels and shorts
- faceless slideshow accounts posting 3x a day: problem, screenshot, result
- when an organic video takes off, put money behind it with tiktok spark ads instead of making new ads
- a unique apple offer code for every creator so you know exactly who drove each subscriber
- a quiz landing page on framer that ends in "download the app." web-to-app funnels convert better than cold traffic
- appsflyer to track which video, creator and ad actually turned into revenue
- apple ads on the competitor's name

i could do a whole episode on @startupideaspod if people are interested. i will never gatekeep anything im learning in real-time.

welcome to the golden age of ios apps, because now anyone can build one

0xMarioNawfal @RoundtableSpace

Apple just put Xcode inside Claude Code.

It's an official Apple plugin, now in Claude Code's plugin directory:

•⁠ ⁠Build, run and test your app
•⁠ ⁠Render SwiftUI previews
•⁠ ⁠Drive simulators and real iPhones
•⁠ ⁠Read build logs and errors
•⁠ ⁠Search

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